Baba Yaga’s Hut And Russian Forest: Postmortem

Remember what I said last time about the Japanese pack being the one project I procrastinated on for years? Well, technically that’s not true. I’ve procrastinated on this one, too! Now, I realize that that doesn’t make me seem like a very responsible person, and I understand, but the reason I’ve been prioritizing literally EVERYTHING … Read more Baba Yaga’s Hut And Russian Forest: Postmortem

New Models: Merry Christmas (In Advance)

You might be asking yourself why I am posting Christmas-themed models already, when we’re not even in December, but if you’ve ever tried to prepare a Christmas-themed project days before Christmas, it’s absolute chaos. So I’ve released my holiday themed model earlier, for those wanting to prepare. That said, it’s been awhile since the last … Read more New Models: Merry Christmas (In Advance)

Cyborg Knight – Rigged & Animated Low Poly RPG/FPS Character

Cyborg Knight, designed, modeled, textured and render in Blender 3D, for game engines with BSDF material capabilities. It is an FPS character that can double as RPG character. Fully rigged and animated. It features quad polygons instead of tris, in case you wanted to have tris you can simply divide the quads, otherwise it would … Read more Cyborg Knight – Rigged & Animated Low Poly RPG/FPS Character

New After Effects Template: Calm Waters Logo Reveal

Calm Waters - Logo Reveal After Effects Template

Peaceful tranquility is what this After Effects template was designed to portray. After so many explosive, violent and epic AE templates, it was only fair to give the action a rest and what a better way than with a calm sea or lake. Continuing with the aquatic theme from the last template, this one offers a completely new perspective; Rather than UNDERwater, this one shows the water surface instead, with waters tranquil enough to reflect the text hovering above it.

This After Effects template is relatively simple in terms of inner workings and doesn’t have too many options, however you can still fine-tune the color of the sky and water to match your needs. As always, the “metallic” text isn’t actually rendered via any special plugin, all you need is After Effects’ Classic 3D render engine, which is the one selected by default when you open After Effects.
The lens flare is ALSO pre-rendered, and it will be occluded by whatever text you put there, so you don’t really need any plugin for it either.

Hit the break to watch the template in action!

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