I’ve been wearing surround sound headphones for awhile now. I mean, the sound is fantastic, the movies sound incredible but haven’t done anything with them work-wise really. I kinda felt they were being wasted on films and gaming so I decided to come up with a 5.1 Surround Sound After Effects template. Now, I know, it may seem like overkill, after all most of my AE templates are short. but as an artist I am always trying to push the envelope and exploring new grounds, so the natural thing is obviously try to bring a more cinematic experience to my work. With people using more and more 5.1 and 7.1 sound technology, this was a logical step in the evolution of Nevermore Graphics.
Hit the break, to read more and watch the template in action!
So… since last time’s conspiracy-themed After Effects template, I realized how much of its potential was wasted on a campy intro. Sure, it looks cool and all, but if you want something serious-er, it doesn’t quite work. So I decided to make a “serious” version, inspired by those those opening sequences at the beginning of conspiracy-themed films and tv series like the X-Files, Phenomenon: The Lost Archives, Fringe and others. It wasn’t just the fact that I love conspiracies and paranormal stuff, it was the fact that I really liked how that 3D effect could be accomplished inside After Effects without any 3rd party plugins and it’d still look good. So I devised a plan to create the entire template INSIDE AE. At first I wasn’t even sure it’d even work. Heck, I wasn’t even sure if it was possible to make it work AND be editable, so this was a “background process” in my head for days until I finally cracked it; From the right angle and the right speed, this thing could totally work! I’ve been using this technique for every single template I’ve done so far, although not for anything like this, but still, could it work?
So basically what I’m rambling about is the thumbtacks. Clearly it’s the most obvious protruding object in this picture. If the thumbtacks don’t work, the whole After Effects template falls apart. So I made a few tests and it worked. This was the green light. The thumbtacks were the linchpin around which everything else was revolving around, so naturally, when THAT worked, everything else fell into place.
After over 70 AE templates done, this one is, judging by the entire length and complexity of the composition, one of the most compact I’ve ever done. With only 40Mb of asset files and no third-party plugins needed.
So it’s been awhile! What have I been up to, you might ask? Well… You might say it’s a Mystery! See what I did there? Get it? ‘Cause it’s the name of the After Effects template? Nothing? Ok… (._.)’
So anyway, I’ve been working on a series of really cool AE templates that, like Voltron, they all assemble together to form this one even bigger and more awesome template called “Mystery Files”. And what it is, is this 50’s/60’s style Sci-Fi kind of TV show intro that not only is mostly accomplished inside After Effects but it’s also modular! Meaning that you can move around the individual parts of this After Effects template and re-arrange them to create your own combination. And like I said, all of the elements inside this template are either rendered INSIDE After Effects or pre-rendered, which means that you don’t need any third party plugins to render this project! And yes, even though the file-size was a huge limiter for what we could get away with in this template in terms of editability, the parts that you can’t edit right away in this After Effects template are available with their own individual control panels in other templates. This is due to the fact that I couldn’t get away with cramming all of it into a single template because the combined file-size would’ve exceeded the maximum allowed in the template sites.
Hit the break and watch this and a few other NEW templates in action!
Now, I know what you’re thinking: “Don’t we have enough crappy procedural shattered glass templates? Like… After Effects Does this automatically, right?!”
Well, yes. But look again. Notice anything strange? Yup. Exactly. This is not your typical Shatter Plugin template. In fact, I want you to pay attention to the borders of those glass shards. As you can see, they are molded to the shattered glass texture. In other words, there’s a custom-made shatter map. Meaning that someone (Namely your’s truly) sat there for hours making the shatter map by hand. So what is the whole point of this? Well, for starters, flexibility. What this means to you as the user of this After Effects template, is that you have 100% control over how that glass breaks. Maybe not in the immediate control panel, as this template was designed for that that specific logo stinger. But if you are savvy enough with After Effects you can turn this shattered glass template into basically ANYTHING involving breaking glass, since this is a 3D effect.
This is the second After Effects 360 Template I release and taking a few well-learned lessons from the last one, I decided to arm this one with as many customizing options as humanly possible, so it’s not just a simple tech corridor but basically, this is EVERY tech corridor. Early on during development of this AE template, I noticed that not everyone would want a Biohazard/Zombie infection-themed project, so I thought about releasing one after that and make it about some oil refinery, or perhaps a nuclear plant and it quickly became apparent that it would be easier to simply add the option to pick the setting and change the wall graphics. It wasn’t that hard for me to add, so I did. And speaking of which, this After Effects 360 template offers a quite a wide range of options to explore, in fact I think this is the most extensive Control Panel I’ve implemented to date. From the color of the general atmosphere and lights, to the color of the items inside the scene and wall graphics, this AE template is versatile and highly customizable.
Now, understandably, editing this project might be a little bit harder than any othe past ones, but I made a tutorial JUST for this project.
We start the year with a bang! And what a bang, people! What a bang! This is a fully loopable 360 After Effects template. Did I mention it is also fully editable and doesn’t require ANY plugins? I am not kidding! You can fully edit the 3D objects in the 360 panorama without the need for ANY external plugin at all! Not gonna lie, it took me awhile to crack this sucker, but when I did, a world of possibilities opened to me.
All is achieved through the clever use of After Effects native plugins, particularly distortion ones and, if you are not using any 3D plugins, you can do so from the same comp.
Now, understandably editing this 360 After Effects template is not as simple as previous ones, mostly due to the fact that, you guessed it, you have three hundred and sixty degrees of freedom here, rather than the traditional templates you are accustomed to. Lucky for you, I included a very thorough render and several helper objects such as nulls and z-depth pass, which you can use to occlude things. What’s more, your 360 After Effects template is separated in layers, which you can turn on and off or colorize so the degrees of freedom this template offers you are far greater than you think.
Now, let’s briefly talk about music. This AE template also includes loopable audio and music tracks, which means that you can extend it indefinitely without a noticeable cut.
Alright, this one took me admittedly longer to post than it normally does because customers (God bless ’em), but here it is! And what is IT? You might be asking yourselves? Well, let me tell you! So turns out, after I released the Pressured Intro After Effects template, I noticed how long it was, and maybe someone just wanted the logo at the end and that’s it, no boiler explosion or anything. Just the logo, which is fine and somewhat dandy but guess what? You’d have to buy the whole intro for that. So I decided to make a logo stinger template without all the bells and whistles of a full-on intro. Just the Logo and that’s it. That’s where “Danger!” comes in.
This is a very simple logo stinger After Effects template, yet it has the impact you need to convey excitement and action. The 3D text is fully editable and procedural, the lens flares change color every time you change and the entirety of this logo, except for the pre-rendered particles and lens flares are 3D, so you can change, for example, the text on the door (“Vault 906”), the speed on the vault doors, you can put stuff in front or behind those vault doors, etc.
Hit the break to watch the logo stinger After Effects template in action.
For months now I’ve been wanting to do this After Effects template, but two massive factors have been getting in the way. The first one, of course, being the lack of time due to customers, since I do these in my own time, but the second was: Boy, those smoke simulation renders take bloody ages! And there is literally no way around it. No matter how you slice it. It’s like going to jail. You’ve got to do the time. And smoke sims take forever to render. So I finally decided to do the explosion via Trapcode Particular, which I wasn’t too happy about it, but at least I’d be able to release this After Effects template. So I did the whole explosion inside After Effects and it didn’t look too bad, so I decided to render this mechanical boiler ball of pressured madness in 3D and imported into AE and composited a test and it looked really good! I was genuinely happy with how it turned out, granted I could’t render the more realistic smoke sim in Blender like I wanted, but still looking good.
This After Effects template is a whole lot more flexible than it appears on the surface. Many of the elements such as the steam jets and the explosion are in fact separated in layers for a better control of the coloring. And while the explosion cannot be changed by means of the control panel, you can still do this manually, which is why several layers of the explosion were provided in this After Effects template instead of only one. The color of the lights and the logo and the background lights (which also affect the lens flares) CAN be changed via the control panel.
The music, is a modified version of Disaster Zone, from my own music library, which will ALSO be available as an independent stock music track in my store.
Ancient Egypt has always been a subject that fascinated me deeply. The dark corridors of the great pyramid, full of mysticism and mystery… So why not make an After Effects credits template based on it? This is how Dark Temple came to be. And it wasn’t exactly a walk in the park either. Rendering this puppy took ages and I wasn’t even able to do so in its full capacity. Should I’ve done that, this render probably would’ve taken close to a month. And that’s largely due to the fact that the texture maps were massive and the model of the pyramid corridors was huge.
Now, putting this together as an After Effects credits template wasn’t an easy feat either. Many challenges had to be overcome and the biggest one was the fact that the sites that host my templates have a 4 gigabyte limit. This template, in its infancy was 6. So I had to optimize the ever-living daylights out of this thing while still maintaining it customizable and interactive, while still keeping the same quality.
Now, speaking of customization, you have up to 25 taglines/messages that you can change, plus you can change the color of the text, logo and runes on the walls, too. Now, you don’t HAVE to use taglines or text, you can put ANYTHING you want to in those placeholders.
The music for this After Effects credits template is an oldie but goodie in my personal library, called Apocalyptic Genesis, which is a salsa-electro fusion, which I thought would look fantastic here despite the fact that it doesn’t fit all too well with the whole Egyptian theme.
Continuing with the Halloween After Effects template frenzy here’s yet another AE template and this time it’s a gross one. Yes, Folks, as gross as it gets! If you’ve been following Evil Planet Studios and Nevermore Graphics you may remember two of my best templates; “Blood Bath” and “The Alchemist“. Both of them great on their own, but not too popular and that’s largely due to the fact that neither of them were horror AE templates. So I decided to combine them into a single, magnificently gory Halloween After Effects template! Enter the Bloody Gore Ball: Your new favorite reason to throw up! This disgusting, self-peeling, stitched-up, bloody sack of flesh is a huge step forwards from its old version in “The Alchemist”. I re-baked most of the simulations for the stitches, skin and blood, added some cool slow motion and 3D floating text to it and re-rendered the whole thing. The first time around the 3D wasn’t particularly the best either because it was rendered via Element 3D, which there was absolutely nothing wrong with it, but at the same time you know that a dedicated 3D program will give you way better results and since I wanted this Halloween After Effects template to be solid, nauseating gold, I stepped it up a notch and took that gore factor to a whole new level by adding some sexy sub-surface scattering!
On top of the visual overhaul, the music soundtrack for this gory contraption was specifically designed to make this Halloween After Effects template an awesome and exciting gorefest. But as with all the awesome AE templates, unfortunately, there isn’t a whole lot of options available to meddle with in this one and it’s largely due to the fact that changing the color of the blood in this template is utterly pointless. It’s like making a 3 dollar bill. Sure, it can be done but it makes little to no sense and it would be a complete waste of time and resources.
Of course this doesn’t mean this template is going to be suckey just because of the lack of features. In fact, the complete opposite! The dripping text at the end is completely procedural! Yes, Folks! Your eyes are not deceiving you! The bloody, drippy text is in fact 100% procedural AND editable, all done within After Effects with only After Effects plugins! Granted, the drops don’t actually detach from the text, but that’s a small price to pay for the ability to edit your own bloody text! While working on this project I went ahead and looked for tutorials and ideas on how to achieve this effect just to be stumped by a huge wall of nothingness. Turns out no one has ever attempted to do this. There are no other tutorials, no other templates, nothing. This is, quite possibly the ONLY procedural, dripping text out there!
I Suppose the video doesn’t actually show or depict actual gore in the traditional sense, but still, viewer discretion is advised. Just in case you had lunch/dinner recently or are queasy, I wouldn’t recommend hitting the break if you have a weak stomach.